Common mistakes in BC

Lately I’ve grown pretty bored in retail so i went looking for a BC server, since there’s only classic on the official ones. There are plenty of choices but the best site i found was, where i found the server i’m currently playing on. Now lets talk about the mistakes people make in bc in my opinion.

While professions are pretty important in classic since they let you craft your own stuff instead of forcing you to find someone with the necessary skills and then probably having to pay a fee in addition to material costs, in bc it’s a whole other story. Professions jumped up a lot in importance as there are plenty of skills that can only be used if you have a certain level in the necessary profession or are straight up soulbound. The most obvious example is the well-known drums of war which gives a buff to the whole party, increasing their haste, however they require leather-working of 350. There are also plenty of mage sets depending on which you prefer in tailoring, i generally go for the spellfire as it ramps up your damage nicely and warriors get the lionheart champion and later the lionheart executioner from blacksmithing.

Along with professions reps became more important as well, as they’re generally required for higher difficulties of dungeons. Generally my advice is to ignore questing for a few levels when you get to outland and focus completely on dungeons as they are gonna level you up but more importantly they are also gonna get you the much needed rep, which is gonna make the whole experience smoother as you wont have to farm the steam vaults just for reps.

Quest rewards
Taking note of the quest rewards was important in classic as well, however, in BC there are plenty quest rewards that are useful throughout the whole first tier of raids, which is why you should be extra cautious about picking your rewards and paying a lot of heed to the fact that you might not be playing a tank warrior right now, but in raids that’s gonna be your job and while a bit of a damage increase from that sword might be good for now, but the BiS tanking belt would hold you over for the whole tier.

Now for the elephant in the room. BC introduced the choice between warming up to the aldor who are the draenei in Shattrath or the scryers who are the blood elves in outland not aligned with Kael’thas. Now this mostly comes down to class in the long run, since its basically the choice of an enchant. However at the start it can have a huge impact on your performance in raids as there are quite a few pre-raid BiS items that are sold by the factions and are well worth it if youre trying to be competitive from the get go. Now the general rule of thumb is to pick Aldor if youre a tank, healer or melee dps otherwise pick scryer. There are a few exceptions and you should look into it further but thats generally how i pick on my characters.

These are my 4 mistakes people make when they’re playing BC for the first time. Now if you dont want to wait for blizzard to release an official BC server, you can check this list of private wow servers and pick one that’s right for you.

Rogue Talent Guide

Here is an overview of what talents to use as you level your Rogue along with some level 70 talent builds. The best guide to playing a Rogue I’ve found is at Killer Guides. You can always make your Rogue better by getting a lot of gold and buying the best gear, to do that I strongly recommend using Valkor’s Gold Guide for farming massive amounts of gold.

  • Overview
  • Leveling a Rogue
  • Level 70 Talent Builds


The Rogue is probably the most played and underutilized class in the game. It is enormously attractive to new players because of its ability to stealth and the deception that Rogues are all button mashers. Rogues can deal a tremendous amount of damage in a very short amount of time; in just a few seconds they can take out most unsuspecting cloth and leather armor wearers or leave them so crippled that there isn’t anything they can do to escape. They have the ability to vanish out of battle, blind their enemies, and stun them to run away to come back at a later time when killing you is most convenient to them. Rogues are good in groups because they can incapacitate their enemies, opened locked treasure chests, and make instance runs shorter by opening locked doors. There are also several poisons they can augment their weapons with that can snare, damage, or weaken their enemies with.

Leveling a Rogue

If you really want to blaze through the levels check out either Brian Kopp’s 1-70 Guide (Alliance) or Joana’s 1-70 Guide (Horde)

Depending on the Rogue weapon setup there are a few variations to efficient leveling. The most common way to level in the beginning is to dual-wield non-dagger weapons and focus on melee talents. This will allow the Rogue to cause a consistent amount of damage and be able to take some damage with its talent abilities. It’s a straight forward way to efficiently level. To create more fun and variation in leveling, it is recommended that dual daggers be wielded and a Subtlety talent structure used so the Rogue can open with Ambush and possibly nearly kill an opponent in one hit.


The talents below will help you break in your Rogue as a dagger Rogue. It will set you up as a very efficient killer, sneak up on your opponents and open up with Ambush every battle. Camouflage will make this possible, at level 28 continue down the Assassination tree and then pick out a level 70 build and setup a transition to it.

Levels 10-145/5 Opportunity
Levels 15-195/5 Camouflage
Levels 20-223/3 Improved Ambush
Levels 23-275/5 Malice

Swords and Maces

If you don’t use a dagger in your main hand or you can’t stealth around effectively you’ll want to focus on eviscerating. Use the below skills for effective Sinister Strikes/Eviscerate build that, when combined with a Stun Lock build later, will make you a dangerous combat Rogue. Once you reach level 30 you can start investing in the combat tree as you feel fit, eventually getting Blade Fury, which will make your Rogue a very effective at soloing.

Levels 10-112/2 Improved Sinister Strike
Levels 12-165/5 Malice
Levels 17-193/3 Improved Eviscerate
Levels 20-212/3 Ruthlessness
Levels 22-265/5 Lethality
Level 271/1 Relentless Strikes
Levels 28-292/2 Ruthlessness

Level 70 Talent Builds

Mutilate Dagger Build 41/0/20

This is a favorite PvP build for dagger Rogues that leads to high DPS. Open with Cheap Shot and lay on Mutilate, which is pretty much a double backstab with twice the chance to crit.

Sword/Fist/Mace Combat Build 17/44/0

This build requires a fast offhand but can work for swords, fists, or maces. Just specialize in fists or maces instead of swords, as seen in the build.

Priest Talent Guide

Here is an overview of what talents to use as you level your Priest along with some level 70 talent builds. The best guide to playing a Priest I’ve found is at Killer Guides. You can always make your Priest better by getting a lot of gold and buying the best gear, to do that I strongly recommend using Valkor’s Gold Guide for farming massive amounts of gold.

  • Overview
  • Leveling a Priest
  • Level 70 Talent Builds


Priests are by their nature the masters of healing magic. They possess some of the best hit point buffs in game and can cure a variety of ailments. The Priest is the most desirable class of any traditional group because of its healing, resurrection, and buffing abilities. The Priest is typically underestimated in the area of damage but using either Holy or Shadow magic they are capable of dealing out quite a bit of damage. A Priest wielding shadow magic is considered one of the most feared PvP opponents in game. The Priest wears cloth armor but can usually withstand quite a bit of melee damage if prepared.

Leveling a Priest

If you really want to blaze through the levels check out either Brian Kopp’s 1-70 Guide (Alliance) or Joana’s 1-70 Guide (Horde)

There is only one acceptable way to solo level a Priest efficiently no matter what anyone says. Using Shadow abilities the Priest can take a decent amount of damage and keep itself healed by using its health leaching abilities. The more damage done to an enemy the more health will be restored to the Priest, with the combination of Spirit Tap, there will be little or no downtime while soloing. Without shadow magic the most efficient way to level a Priest would be with a partner that can preferably tank while the Priest is used for healing.

Shadow Priest

When it comes to leveling to 30-40 as a Priest there aren’t really any other options than to be a Shadow Priest. If you go Holy you’ll find yourself lacking damage and you’ll always be asking for a group to level effectively. As a Shadow Priest you can actually do some decent damage. Here is how to do it.

10-14Spirit Tap
15-16Improved Shadow Word Pain
20Mind Flay/td>
21-24Improved Mind Blast
25-26Shadow Reach
27Improved Mind Blast
28-29Shadow Weaving
30Vampiric Embrace

Level 70 Talent Builds

Shadow Priest 18/2/41

This build puts all its emphasis on PvP with Vampiric Touch and Shadow Word Pain. The above Shadow Priest leveling talents transition nicely into this powerhouse PvP build.

Healing Priest 21/40/0

This build is highly customizable but focuses on being a very dedicated healer in raids and instances.

Mage Talent Guide

Here is an overview of what talents to use as you level your Mage along with some level 70 talent builds. The best guide to playing a Mage I’ve found is at Killer Guides. You can always make your Mage better by getting a lot of gold and buying the best gear, to do that I strongly recommend using Valkor’s Gold Guide for farming massive amounts of gold.

  • Overview
  • Leveling a Mage
  • Level 70 Talent Builds


Mages are considered a master of the elements using anything from fire, frost, or arcane magic to kill or immobolize their enemies. They can deal massive damage in shorts amount of time but wear cloth and are extremely fragile from melee attacks. The Mage can lay waste to a group of enemies with its ability to deal damage within an area rather than just a single target. They also possess the ability to summon portals which can cut down on travelling time, summon food and drink for their allies and themselves, or even buff their allies to increase their spell casting ability.

Leveling a Mage

If you really want to blaze through the levels check out either Brian Kopp’s 1-70 Guide (Alliance) or Joana’s 1-70 Guide (Horde)

The safest and easiest way to level a Mage is to use a direct damage spell on a single target, finish it off, repeat the process, and drink summoned water to replenish the Mage’s mana pool when needed. At level 14, the Mage will get Arcane Explosion which will allow it to kill a group of enemies at the same time. This process is a very fast way to level but is more risky and requires the Mage to summon more drink. The fastest way to level is to use area of effect magic on a group of enemies slightly lesser in power than the Mage itself. Later on in game frost area of effect is preferred to continue leveling in this fashion.

Fire Mage

Fire Mages are very fun for 1v1 PvP battles. With Impact you will have a small chance to stun your opponent, Flame Throwing will give you an edge over opponents who aren’t close to you yet, etc. This build is strong in level 19-29 battlegrounds but not so much for solo’ing mobs.

15-16Flame Throwing
17-19Improved Fire Blast
25-27Master of Elements
28-29Improved Scorch
30Blast Wave

Frost Mage

This is the tree you want to follow if you will be solo’ing, and thanks to Ice Block at level 30 you will be a bit more challenging to gank on PvP servers.

10-12Elemental Precision
13-14Improved Frostbolt
15-16Improved Frost Nova
17-19Ice Shards
20Cold Snap
21-23Piercing Ice
24Ice Shards
25-26Arctic Reach
27Ice Shards
30Ice Block

Level 70 Talent Builds

Fire Mage 10/47/3

This Fire build allows you to dominate your fire spells and transitions nicely from the Fire leveling build above. Dragon’s Breath is a nice touch for PvP encounters as well as dealing DPS in PvE situations.

Frost Mage 41/0/20

This build emphasizes incredibly high chances to crit, which results in massive burst potential. With the proper itemization and experience playing this Frost Mage build I think you’ll find it to be among one of the most enjoyable characters to play.

Paladin Talent Guide

Here is an overview of what talents to use as you level your Paladin along with some level 70 talent builds. The best guide to playing a Paladin I’ve found is at Killer Guides. You can always make your Paladin better by getting a lot of gold and buying the best gear, to do that I strongly recommend using Valkor’s Gold Guide for farming massive amounts of gold.

  • Overview
  • Leveling a Paladin
  • Level 70 Talent Builds


Paladins can fill multiple rolls in groups and be very effective solo’ers. If its talents and gear are placed right a Paladin is capable of filling the role of Priest and healing in groups, the advantage obviously being Paladins wear plate armor and take less damage. When there is no need for a Paladin to heal it can also be a very efficient tank or be used as a backup tank, healer, or ressurecter at the same time. Paladins have powerful auras and buffs to enhance themselves and allies in and out of combat. They have the ability to wear a shield and a one- handed weapon or use a two-handed weapon to deal damage. The Paladin is a holy class and has abilities to cause extra damage the undead and demonic creatures in the world. They have several abilities that can make them outlast any opponent and escape from many battles.

Leveling a Paladin

If you really want to blaze through the levels check out either Brian Kopp’s 1-70 Guide (Alliance) or Joana’s 1-70 Guide (Horde)

To level the Paladin go with a two-handed weapon and an offensive build. Use healing in combat and out of combat when necessary. The auras from the Paladin make its offensive output more desirable otherwise it will be a slow leveling process if the Paladin’s setup is more defensive. It can wear plate armor to take less damage during fights but will probably have problems trying to heal itself while fighting two enemies at a time. It doesn’t put out as much damage as some of the other classes so the fights will be longer, but the Paladin is one of the most durable and hardest to kill classes in the game.


Paladins need the correct talent build and weapon / armor setup to be productive and producing damage per second. The Retribution tree is where most of the dps talents will come from. Killing will still be slower than other dps classes but combined with the Paladin’s high armor and fight endurance; it leaves little room for disappointment.

15-17Improved Seal of the Crusader
18-19Improved Judgment


The hardest class for any melee player to kill is the Paladin. It’s not because they are impossible to catch, it’s because in defensive mode with a shield the damage absorption is so high that even a high geared Rogue has problems causing enough damage to a Paladin and keeping it stunlocked long enough to prevent it from healing. It can almost match a Warrior in tanking ability if focus is placed in this talent tree. This would probably be the slowest talent / class leveling speed combination in the game.

10-14Improved Devotion Aura
15-16Guardian’s Favor
20Blessing of Kings
26-28Improved Hammer of Justice

Level 70 Talent Builds

Healing Paladin (Healadin) 43/13/5

The Healadin is powerhouse healer in plate armor. Specializing in keeping their allies alive, Healadins are very affective in both PvE and PvP.

Protection Paladin 0/44/7

This is a tank build that will allow you to tank in high-end instances for large raid groups.

Hunter Talent Guide

Here is an overview of what talents to use as you level your Hunter along with some level 70 talent builds. The best guide to playing a Hunter I’ve found is at Killer Guides. You can always make your Hunter better by getting a lot of gold and buying the best gear, to do that I strongly recommend using Valkor’s Gold Guide for farming massive amounts of gold.

  • Overview
  • Leveling a Hunter
  • Level 70 Talent Builds


Hunters are typically known for launching an array of attacks at a distance by using a ranged weapon, such as a bow or rifle. With the aid of their pet, they are capable of taking on multiple enemies at a time. The Hunter is known to be one of the best soloing classes in game. They are imbued with natural abilities to survive in the wilderness and possess abilities to track, trap, and damage their enemies usually without their enemies being ready for it. The Hunter class can tame animals in the wild, train them, and use them to distract or damage enemies. The Hunter can dual wield and has a limited amount of abilities that will help it in melee or close counter battles.

Leveling a Hunter

If you really want to blaze through the levels check out either Brian Kopp’s 1-70 Guide (Alliance) or Joana’s 1-70 Guide (Horde)

The Hunter can be leveled to 10 using a combination of melee and ranged weapons if available. Once the Hunter is level 10 it can tame beasts to use as its tank and then it can stand back and cause damage with its ranged abilities. This is the recommended and most efficient way to level the Hunter as proven in Joana’s 1-70 guide in 9 days where a Hunter is used to level to 70 in the fastest recorded solo time known. The Hunter can also melee with its pet if desired but it will be more productive at ranged. Ensure the pet is enhanced for dps so that the pet will maintain aggro without having to use its taunt ability. This will allow the pet and Hunter combined damage to reach its highest potential.

Pet Master

The fastest leveling class in the game is without any competition, the Hunter. The best Hunter leveling setup is without a doubt using a pet to tank and absorb the majority of the damage in each fight. Using the talent structure below will get the Hunter started in the right direction.

10-14Endurance Training
15-17Thick Hide
18-19Improved Revive Pet
20Bestial Swiftness
21-24Unleashed Fury


The best melee and PvP build for Hunters that get right into the action contains talents found in the Survival tree. Whether it’s improved defense, traps, health, avoidance, or attack power; the survival tree has it all.

10-11Savage Strikes
12-14Hawk Eye
15-17Improved Wing Clip
21-22Clever Traps

Level 70 Talent Builds

Beast Mastery 46/12/3

The Beast Mastery build is especially geared towards solo’ing/leveling. It places emphasis on your pet’s ability to tank and do damage.

Marksmanship 0/52/9

This Marksmanship build is PvP ready but can tweaked to be a strong PvE build. Either way familiarize yourself with the three trees and make sure you’re comfortable with your Marksmanship build.

Druid Talent Guide

Here is an overview of what talents to use as you level your Druid along with some level 70 talent builds. The best guide to playing a Druid I’ve found is at Killer Guides. You can always make your Druid better by getting a lot of gold and buying the best gear, to do that I strongly recommend using Valkor’s Gold Guide for farming massive amounts of gold.

  • Overview
  • Leveling a Druid
  • Level 70 Talent Builds


Druids are a versatile class with a vast arsenal of spells at its command. Druids can be beneficial to a group because they can heal, cure poisons, and resurrect group members. Druids are in tune with nature and can use their abilities to root, cause damage over time, or directly strike down their enemies with the forces of nature. They also possess the ability to shapeshift, allowing them to fill almost any missing component of a group and granting them tremendous solo and PvP capabilities.

Leveling a Druid

If you really want to blaze through the levels check out either Brian Kopp’s 1-70 Guide (Alliance) or Joana’s 1-70 Guide (Horde)

There are several ways to level a Druid depending on what talent tree and gear setup you will use. The Druid can solo up to level 10 by using its spells and weapon very simply but after level 10 the Druid’s path diversifies. The Druid will be able to use shapeshifting and use talents that can make it a stronger caster or melee class. One option is the Druid can swap into Bear Form and plow down multiple enemies in a single encounter and when it runs out of hit points it can shift out of Bear Form and heal itself. Another option is for the Druid to use Cat Form and strike single targets from stealth killing them quickly. The last option is that the Druid go after Moonkin form and use its direct damage and damage over time spell line to root and kill enemies from a distance. There are other ways to level but these are the basic strategies for leveling a Druid.


A young Feral Druid is both common and very effective for leveling up quickly and efficiently. Put your first few points into Ferocity, Thick Hide, and eventually work on some Feral talents that will help your shapeshifting abilities.

15-17Thick Hide
18-19Brutal Impact
20-22Sharpened Claws
23Feral Charge
24Feral Swiftness
25-27Predatory Strikes
28-29Primal Fury


This is another great build for leveling a Druid. It will allow you to use your damage spells more effectively.

10-14Starlight Wrath
15-16Improved Moonfire
17-18Focused Starlight
19Nature’s Grasp
20Insect Swarm
21-22Nature’s Reach
23-24Improved Nature’s Grasp

Level 70 Talent Builds

Feral Build 0/47/14

This is a good start for a Feral build. There are many small changes you can make to make this build your own.

Insane Healer Build 1/0/60

This build focuses on using Tree Form to heal allies in PvE or PvP action. Although Tree Form makes the Druid a very easy target in PvP, if hidden among the other trees or in a good spot it may give the Druid’s allies the upper hand in combat.

World of Warcraft Honor Farming Guide

Bug Exploitations

We have a top notch Quality Assurance team who tirelessly stamp out bugs and design inconsistencies within World of Warcraft. However, a handful of trained professionals can never isolate and resolve each and every bug in such a deep and complex game accessed simultaneously by thousands of players. You may come across the occasional bug during your adventures. Some bugs are minor and do not affect game play, but sometimes these bugs can be used to provide an unfair advantage to certain players or affect the service itself.

Abuse of Game Mechanics

The distinction between exploiting bugs and abusing game mechanics is a fine one. While bug exploitation involves the abuse of what is essentially a programming mistake, the abuse of game mechanics is the act of taking advantage of the limitations of the World of Warcraft game systems. Since the line between the sanctioned use and the abuse of game mechanics is sometimes unclear, we prefer to educate players before taking any action against the account being used.

Unapproved Third Party Software

A third party program is any file or program that is not a part of the World of Warcraft software, but is used to gain an advantage in the game, such as increasing your movement speed or teleporting from one place to another beyond what is allowed by game design. It also includes any programs that obtain information from the game that is not normally available to the regular player or that transmit or modify any of the game files. Normally, this classification does not include UI modifications, except those UIs that require an external application to function.

Any external applications that are used in conjunction with World of Warcraft can cause quite a few unwanted side effects. Some of the major possible results of the use of third party programs can be instability of the game to the point that a player “crashes” from the game quite often. External programs can also be used to transmit viruses, spyware, and other unwanted programs into a player’s computer. Third party programs can also be used to obtain information from the player’s computer, such as account, password, and personal information. ‘


The Virtual Keyboard / Windows Macro User

The windows macro recorder is a fine tuned honor farming skill. It requires running WoW in windows mode and then perfecting windows clicks so that it lines up with where things are inside World of Warcraft. It does not modify or even use World of Warcraft in anyway, but merely records click positions in windows (so what if World of Warcraft coincidentally is the active window on your pc). Virtual keyboard can be used to keep yourself from going afk to gain honor but I have not figured this one out entirely yet.

The Nostromo N52 / Gravis Gamepad User

Using input devices to farm honor, such as, the Nostromo N52 and Gravis gamepads is not a violation of the Terms of Use for World of Warcraft. It does in no way modify the game or any of its files. Having said that there are several ways to use the gamepad to farm honor. You can set either of these devices to autofire or turbo the space bar at an interval or none at all to keep yourself from going afk while getting honor. If you manually are joining BG’s and at your PC then you are not away from key and you do not have an unfair advantage over other players because you are earning 1/2 the honor of someone who participates in a BG for the same time spent at the PC, which is a disadvantage in getting honor if you ask me. These are quite controversial honor farming techniques of course.

The Hardcore Forum Reader

You can always read forums and manually alt tab to World of Warcraft and move while farming honor. This is a tedious task and easy to forget that you are logged in. I much prefer that I sit and make sure that my N52 is getting honor for me. Oftentimes I turn the TV on or play on my other PC while I leave it getting honor.

The Illegal ATNI-AFKER

Windows Macro Recorder

While recording mouse clicks in windows and keyboard stroke isn’t directly against the Terms of Use for World of Warcraft. Setting up a macro and then going to sleep for 8 hours while farming honor or letting it continuously join battlegrounds to get honor by itself and keep you from going AFK definitely is a good way to farm honor but against the EULA. With a windows macro recorder you can load WoW up, tell it to record your clicks then go through all the regular motions of clicking the battleground master, clicking join battle, and entering the battle. Then you put it on loop. Make sure that you zoom your camera in and stand very close to the battle master because you will return to that same position when you leave the battleground. What happens then is you join battlegrounds, when they end you want to make sure you don’t’ record clicking “leave battleground” (waiting the 2 minutes for it to manually kick you out lessens the chance you will continuously join with the same crowd and be reported). You’ll exit the battleground and since you have put your macro on loop, it will eventually click back into the Battleground on its own.

Add-ons, Scripts, Third party software

There are a variety of these things that allow you to cheat, hack, and modify World of Warcraft game files and definitely take an unfair advantage over other players. All of these can get your account permanently suspended. If you are going to be an Illegal ANTI-AFKER at least use a Windows Macro Recorder. It is not detectable and requires someone to first report you then for a Game Master to come witness you being AFK. Remember, the first offense is only a 3 hour ban? Isn’t that worth the potential of up to a weeks worth of farming honor without being at your PC? The second bad comes for 3 days and they catch you a lot faster, after awhile, illegal ATNI-AFK’ing will get you banned permanently so I only recommend you do it till the first ban.

World of Warcraft Dire Maul Guide

This is a World of Warcraft Dire Maul Instance Guide. To do a Dire Maul Tribute run you need enough materials for building a frost trap:

  • 1 Frost Oil created by Alchemist
  • 1 Thorium Widget created by Engineer

Both are easy to obtain on the Auction House for a fair price.

You will also need the materials for an Ogre Suit:

  • 4 Bolt of Runecloth created by a tailor
  • 8 Rugged Leather found by a skinner
  • 1 Ogre Tannin found inside the instance, binds on pickup
  • 2 Rune Thread purchased from a vendor

The Ogre Tannin is found half way through Dire Maul and is bind on pickup so you will have to
trust the person that you let loot it.

It also requires you to kill some mobs that are otherwise unnecessary. If you come into the instance with an ogre tannin already you won’t need to kill these mobs you can come back to them after you finish the instance the mobs will be friendly. So it might be effective to send a ninja into someone else’s Dire Maul group to ninja the ogre tannin and hearth out. But I do not recommend this because some people don’t appreciate it.

You create the frost trap in the Dire Maul, you do not need to have any profession. The same is true for the ogre suit, you do not need to have any profession. Do not kill any of the bosses in the instance, sneak by them. This is done by being very careful. If you see them run back!

You will need a rogue with 300 lockpicking to open the door after the second boss. The final boss is really easy to kill. You will want to keep Cho’Rush the Observer, his bodyguard, alive through the entire battle. To do this, have someone offtank him far enough away so he can’t heal the King. Kill the King first then the Observer will become your friend and give you the mad loots.

To get a lot of gold in dire maul tribute purchase invisibility potions and do the instance very quickly. Once you kill the King you will be able to run to the entrance (all the mobs become your friend) without a problem and summon someone. You can do this with 3 people (if you’re good) and summon a 4th from Orgrimmar who will pay 70-150g for the loot. I paid 70g for my Redoubt Cloak because it wouldn’t drop for me.

Here is the possible loot:

  • 22% Cyclone Spaulders
  • 16% Elemental Plate Girdle
  • 14% Tarnished Elven Ring
  • 13% Unyielding Maul
  • 13% Gordok Bracers of Power
  • 11% Barrier Shield
  • 11% Ogre Forged Hauberk
  • 11% Mindsurge Robe
  • 9% Redoubt Cloak
  • 8% Counterattack Lodestone
  • 7% Rod of the Ogre Magi

World of Warcraft Ragefire Chasm Guide

This is a World of Warcraft Ragefire Chasm Guide. If you are looking for ways to make gold please see Valkors Gold Guide. If you are looking for a World of Warcraft leveling guide from 1-70 please see either Horde 1-70 Guide or Alliance 1-70 Guide. Other profession and class guides can be found at Killer Guides.

The trick to leveling characters in Ragefire Chasm very quickly is to know how to do it. First you’ll want a level 60+ that can clear Ragefire Chasm very quickly, I recommend a mage with arcane explosion. Use two windowed copies of World of Warcraft on either one machine or two machines. Take your low level character and set him to follow you high level character. Run through Ragefire Chasm with your high level character hitting as many mobs and getting their aggro then use an area of effect spell to kill them all.

I found this works best with a mage. I use both arcane explosion rank 6 and rank 1. I use rank 1 to hit all the mobs at least once so they don’t attack my low level character and kill it. Then once I have 6-10 mobs hitting me I use arcane explosion rank 6 to kill the mobs.

Do not worry about looting the corpses for this is not time effective. Continue running through Ragefire Chasm as quickly as possible aggroing and then killing the mobs. You can effectively level a character from level 10 to 15 in around 2 hours. This is a truly succesful way to power level low level characters.

Using higher level characters to level is basically what World of Warcraft is all about. It can be done in many instances beyond Ragefire Chasm, so keep an eye out for good leveling spots besides Ragefire Chasm. If you have a high level character you can also make a lot of friends by offering to run newbies through Ragefire Chasm. You will com eto find that most of them have high level mains and will want to play with you more.